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Promise Chung
Promise Chung
Designer, Developer, Media Planner
Douliu, Taiwan

鍾樂賢
Promise, Chung Lok Yin

企劃 | 美術 | UI/UX | 互動設計 | 遊戲製作 | 2D動畫 | 媒體整合
Planning | Art | UI/UX | Interactive Design | GameDev | 2D Animation | Generalist

本人有為各種遊戲開發與其他計畫進行企劃管理、流程規劃、美術設計、動畫製作。 借助以往的學習和工作經歷,我已經成長為一名樂於表達的團隊合作者,即使是在高壓力的工作環境中,我依然能保持專注並維持創造力。對待各類事物,我都秉持樂觀的態度,我相信積極的心態,能促進良好的工作氛圍,因此我會毫不猶豫地為團隊裡的每一個同事提供幫助和支援。

An optimistic person who planning, doing art, animation and design for various projects and game development. My school and work experiences let me grow as an expressive team player, who needs to be creative and cheerful in a high-stress workplace. I love to communicate with different people and connect with everyone as a group. Therefore, I won't hesitate to suggest and support my colleague if needed.

國籍 Country: 香港 Hong Kong SAR

現居地 Living Place: 台灣 Taiwan (R.O.C.)

學歷 Study level:

2019 - 2023
Bachelor of Digital Media Design (Interactive media design group)
National Yunlin University of Science and Technology, Taiwan

2013 - 2019
Po Leung Kuk Centenary Li Shiu Chung Memorial College, Hong Kong

Skills

Concept DesignIllustration2D AnimationStoryboardingGame DesignUI DesignUX DesignProgrammingMotion CaptureBrandingEducatingTeam ManagementProject Management

Software proficiency

Illustrator
Illustrator
Photoshop
Photoshop
Premiere
Premiere
Procreate
Procreate
SketchBook Pro
SketchBook Pro
Krita
Krita
Tayasui Sketches Pro
Tayasui Sketches Pro
Aseprite
Aseprite
Unity
Unity
Visual Studio
Visual Studio
Figma
Figma
C#
C#
HTML
HTML
Javascript
Javascript
CSS
CSS
Maya
Maya

Productions

    • Video Game
      悸孽之墟 Ruin of Misfortune
    • Year
      2023
    • Role
      Team Lead, UI/UX, System Designer, Artist, Program Assistant
    • Company
      108th NYUST DMD IN-02
    • Video Game
      Super Chef Quest
    • Year
      2023
    • Role
      Concept, UI/UX, Art Designer & Animator
    • Company
      Super Chef Quest Dev Team
    • Video Game
      Phantasy of Delivery
    • Year
      2021
    • Role
      Team Leader, Artist, Programmer, English Transcript
    • Company
      Weed the Elder
    • Board & Card Games
      Slime CCG
    • Year
      2018
    • Role
      Artist & Creator
    • Company
      The Slime Studios

Experience

  • Official Feature Artist at Tayasui Sketches
    April 2018 - Present

    Doing beautiful illustrations and sketches, sharing and promoting those works, progress & videos on their official page as a featured artist, and also the official tester of their beta ios app on iPhone and iPad.

  • Business Translator (Remote) at Acureus Ltd
    United Kingdom
    January 2023 - February 2023

    Providing remote business translation services between Acureus Ltd and Jack UI, a China UX/UI design company. Services including Chinese/English translations, professional comments and feedback on the UI, assisting both sides with communication and summarising the chat record into both languages after every online meeting.

  • Media Planner (Remote Intern) at 影路人影像設計工作室 Guide Film & Design Studio
    Douliu, Yunlin, Taiwan
    June 2022 - August 2022

    Managing the social media page, planning and doing visual design for the page & website, SEO keyword and analysing controlled. Assist other Interns with their presentations, document and work.

  • Discord Community Manager (Remote) at ANDi Game Ltd t/a Gameway
    London
    March 2017 - April 2019

    Welcoming new members to the community and assigning them roles. Moderating various community channels and assisting users with questions about Gameway and the community in general. Promoting this mobile indie game magazine via Social Media.

  • Co-founder and Artist (Remote) at the Slime Studios
    United States of America
    August 2017 - November 2018

    Co-founded Slime Studios remotely in 2017 summer, together with two partners from the US, worked as an artist in the studio until 3/11/2018. The game "Slime CCG" was published on Steam with Kickstarter funds and the physical board game was published on itch.io.